Monday, January 28, 2013
DOFUS Magazine will be available in digital format in partnership with Cranberry Publishing Ltd!
Roubaix, France – 14th February, 2011 – The 1st edition of an international version of DOFUS magazine, the official magazine packed with everything you need to know about the universes created by ANKAMA, will be released on the 1st April, 2011.
ANKAMA would like to announce the release of a digital version of DOFUS Magazine, translated entirely into English and Spanish. This publication, which will be available on the dedicated web portal www.dofusmagazine.com every two months, in association with the British publisher Cranberry Publishing Ltd., will act as a guide book, artbook and an insight into behind the scenes at Ankama, all rolled into one.
DOFUS Magazine will bring you exclusive information about all ANKAMA products, including works in progress and video game walk throughs, pre-publication of the comics, tutorials, interviews with community members and background information for RPG players. This roughly 100 page is from now on, available internationally in digital format.
Two options, plenty of presents
The reader can choose between purchasing the magazine one issue at a time (€6.99 / $7.99 / £4.99 per issue), or taking out an annual subscription (€29.34 / $33.54 / £20.94 for 6 issues).
Each edition has its own lottery token, which will give the readers several in-game presents.
Those who take out an annual subscription will also receive a token to win a Khamelerost Dragoturkey and a Mini Wa. acheter des kamas
Pre-sale begins on the 4th February
You will be able to pre-purchase the magazine starting today, the 4th of February, on the website www.dofusmagazine.com, until the magazine’s release date in April.
Those who take out an annual subscription during this pre-sale period will also be rewarded with the Black Wab Set.(1)
The Readers
DOFUS magazine is aimed at both DOFUS fans and fans of video games alike. It will give you an insight into the video game creation process at one of the biggest independent games studios.
Whilst many MMORPG guidebooks become outdated very quickly, this magazine will show you the work in progress on all Ankama Games productions. Its aim is to allow you to follow the game’s evolution, so you can better appreciate the final result “in-game”. buy or sell GW2 items
About ANKAMA Group
Founded by Anthony Roux, Camille Chafer and Emmanuel Darras in Roubaix in 2001, ANKAMA is an independent group which produces digital creations and employs over 450 people. The international success of the group’s MMORPG DOFUS, with more than 40 million players, enabled ANKAMA to branch out into several related industries: online games, publishing, animations, web design, press, mobile phone services, video games for next gen’ consoles. ANKAMA is also developing Wakfu, a transmedia project composed of animated cartoon, video game, card game and comic book. For more information, visit our official website: www.ankama-group.com
Aboout DOFUS magazine
DOFUS Mag is a bimonthly combination of magazine and book, of about 100 pages, which provides you with news on all the latest developments at Ankama. This game guide and artbook rolled into one will unveil exclusive information on all ANKAMA productions: including work in progress and video game walkthroughs, pre-publication of the comics, tutorials, interviews with community members and background information for RPG fans.
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Thursday, January 17, 2013
Cinder Kitten Raises More Than $2.3 Million
(1)
Thanks to the overwhelming generosity of World of Warcraft players around the world who purchased the Cinder Kitten pet, we've raised a total of more than $2.3 million USD to support the American Red Cross’s ongoing Super storm Sandy relief efforts. In December, we announced that for every Cinder Kitten purchased by December 31, 2012, 100% of the adoption fee would be going to assist victims of this disaster -- and the community embraced this fiery feline in droves, helping out a great cause in the process. Thanks again to everyone who helped make a difference.
(2)
From left to right American Red Cross' Janet Whitcomb, Bill Blanning, and Don Voss, and from Blizzard CEO and cofounder Mike Morhaime, World of Warcraft Production Director J. Allen Brack, and Game Director Tom Chilton.
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Wednesday, January 9, 2013
The PVP core role Keeper with point map corresponding to resolve
III map parsing
A. Forest of Niflhel
This is the first maps of the tournament, to win a pair of map to advance to the next level, so familiar with the operation of this map is the first issue of the entry of players. Map sides two wild strange, kill monsters party will receive a reward of 25 points here suggest that the opening Do not eat wild strange. This is based on accounting for the point-based "conquer mode" When you take advantage of the Bunker has the advantage of consolidating the Party B occupied point, the best practice is to be able to win the midpoint of the primary target (special occupational configuration to keep two side first edge point based approach does not consider), because the home point of the midpoint of two points the intercropping support the practice will be more secure in general conditions (support short distance). Occupied a little more than the other conditions in wild strange 25 minutes, 25 seconds will be able to regain the midpoint teammates eat wild strange to play more small, group off it is not worth the candle, not only lost the midpoint more each other to win a lot of seckill points. The timing of the recommendation to eat wild strange seize the time when the other side is destroy mission has not been resurrected to eat, please point guardian optimistic teammates notice when the enemy's body disappears and pay attention to the movements of the enemy has been resurrected. I recommend this map you can use a large sword, keep the midpoint of Bunker many remote occupational like to utilize Keep rear the high threat Bunker far, this time the sword is very easy to use, can be the enemy of the above pull down so that the other can not take advantage of the terrain to your advantage. buy or sell GW2 items
B. Legacy of the Foefire
This is the the Championship second map, this additional score points is two Fangjiashan have a Lord with a bunch of creeps own Lord killed opponents opponent will get a reward of 150 points. Came to the opponent scores 350 points to pay special attention to their own door was not broken, and whether at any time Rush Lord. The focus of this map is that this is a "snowball, the rebirth of the distance from the point to the three-point distance, as well as between points are very close, so the first wave of a very important battle. If the first wave is destroy mission after the other numerical superiority will rapidly rolling our family point disadvantage may be caused by the three full-out, it is very important to note. This map of the midpoint of the range is very large, so the midpoint guardian can have a relatively large space to dodge various AoE skills, is to pay attention to the other high-profile remote output on point, Bunker can move the position of point in , close to the direction of its own, so as to avoid by more unnecessary injury. Or if it is a large sword of Bunker big sword can be used to pull down the enemy from the high, if they are to pull the enemy is of the other Moriie point, depending on the situation to notice their own run fast, walk to the other home after opening the white (do not step into one's own color step down also restrain only need short time the opponent can not increase the score can).
C. Battle of Kyhlo
This map is a map Championship last, you can get the gold box map related to this special place that has a catapult additional injuries map weapons. Catapults turning slow, plus to pound two side point required Charge time is relatively long, so many people will first use the catapult on the midpoint of the attack. The This map Shou midpoint of Bunker weapons coupled with a large hammer small sword / shield must be replaced by more Honor characteristics can be replaced by Two-Handed Mastery. When both Bunker confrontation in the middle, you need to pay close attention to myself and the other stations, catch the time to take advantage of a sledgehammer 4Banish hammer the opponent to the stairs below, followed by a sledgehammer 3Zealot's Embrace with a sledgehammer 5Ring of Warding prevent the other on point. If opponents can not use this time of small sword 2Flashing Blade the cis-back point, the point must be open white even open our colors. In addition to pay attention to their own position, but also to pay attention to the good situation and back weapons, if in a group of weapons can not use the sword and shield to knock down the stairs, is a very fatal mistake. The Bunker guardian must be good practice dodging catapults skills., Hear NPC shouting catapult, a few silent about 3-4 seconds or so will be smashed to roll timing, be sure to do a good job at the midpoint, and the weapons imprint Energy at this time you can feel a very large effect, can sustain endurance often do not have the status of a large number of enemies to teammates to contain live the other side of the catapult without being stoned. If Party B catapult teammates manipulation can communicate with his teammates when the catapult fired after using a sledgehammer 3Zealot's Embrace enemies body, the other party will not be able to use the tumble Dodge catapult attacks. Tips can set a hotkey used to receive weapons, due to the sledgehammer 4Banish the cast animation is very long, if put out will not hit the enemy, weapon sheathed canceled the cast only need 4 seconds CD will be able to recapture once. gw2 gold
IV. Concluding Remarks
Guardian be regarded as an easy to learn and difficult to master professional skills to use, very intuitive, so long as the master put the basic strokes in principle you can usually do a good job they have done the work. But very much want to be a strong guardian should pay attention to the small details, not only need to pay attention to the movements of the enemy to be optimistic teammates need to support protection. Relations system due to fall to the ground, the Guardian group firm at the end of the enemy and rescue teammates is indispensable.
Side talked about so much, just want to do a little thin cotton force fighting for promotion 2PVP fills Each team was not because of lack of Bunker not broke.
Wednesday, January 2, 2013
Diablo 3 PVP extension only more perfect
I believe that reading PVP blog, in addition to the expectations of 1.07 in duel system, more for the extension of the whole system are disappointed. While we can understand and chose to postpone the game content to do more perfect, but as a notice and allowing the player to a long-awaited blog just announced such a message, it would be straightforward announced the postponement. Because no point specific information in the blog, for example, where the imbalance system overthrow redo, or what kind of serious problem causes a system is already done discloses game contents discarded.
Players: First of all, I admit to spend more time to think about how to PVP do better is the right decision. If Blizzard feel that the current design does not meet the original intention, and then spend more time to think about what they say.
For our community like Diablo 3's a game, you can not hurry to come up with some very perfect thing to fool the past. But I always feel that this game has some of the flavor of crashing withstand excessive expectations "Well it ye ??said, and then lost the game but still have to continue to make the game development completed prior sale.
Anyway, if developers feel that PVP is not yet complete, it would continue to do it, at least than throwing something terrible stuff out strong.
We want to do try to perfect PVP
I can completely understand people how disappointed was delayed when it was discovered that the new content should be introduced, even before the preview was overthrown when. But I hope you can see how much we wish to D3 made the best game, give you the best updates. But the fact is that the team and mode of death can not meet our expectations for the game. Diablo 3 made of the best games of the only way is to ensure that each of our new features, every update are in line with expectations. If we arbitrarily come up with some common content or rush things work out, may temporarily satisfy the curiosity of some players, but in the long run is a very bad decision. Therefore, we would like to emphasize again that PVP will not be casually released, we are still trying to improve it. Why not first put out to attract the players attention and we feel involved in the test server?
First of all, you will not all of the new features in the PTR or any other form of test to see. But this does not mean that PVP will not appear in the PTR server. Game developers (including Blizzard) process is in the public before the test, we will first conduct internal testing to see if it achieved the expected goals, if not, this content must be redone. Only when the internal test results in line with our expectations, this content will be released for public testing, to see if it truly is completed.
Unfortunately, team death mode and not through internal testing, so had to be redone. This means D3 PVP feature finished it? Of course not, this means that PVP will appear in a brand-new look (as opposed to the mode of death). This is the PVP blog would like to convey to all the information. I spent a lot of time addressed to the recommendations of D3, you can go take a look.Diablo 3 Gold For Sale
Friday, November 9, 2012
War My: Supreme quicksand exclusive interview
(1)
Blizzard Blizzard of 2012 World Championship (BWC), will be held in Shanghai, China, from November 17 to 18 days. Then, Blizzard fans from around the world will participate in this carnival feast, and a variety of exciting activities and performances will be held on-site. Today, we spoke to the upstream Association president crayons small step classmates, he will lead with the members of the supreme quicksand played BWC on the "world of warcraft" challenge mode raid Sprint.
Q: can assure you a brief look at your guild? Your guild is established when, and how to set up?
A: Our Association was founded in December 2005, the predecessor of the the quicksand Maul server SEED Association, due to some reason then SEED internal the original guild member of a group and other parts of the new formation of the Supreme quicksand purpose is to allow with The premise of friends in the play does not affect the work, learning games better experience. 2.4 Sunwell version when less than normal due to server staff, the quicksand Maul server incorporated to the Rivendell server.
Q: In PvE you made such a remarkable record, which the middle you feel most proud of is which one?
A: Hard Mode Lich King kill 25 team in the June 14, 2011.
Q: you have between the top of the six Association last Chinese server Dragon Soul Sprint won the championship, and you will also participate in the World Championship battle net, if you like to participate in this game?
A: quite like to participate in this competition, which demonstrates our association, but also to provide a mutual learning between the various Association, more platforms, and learn from each other.
Q: We remember that Hunter was responsible for live, live down crying. You know we all love to gossip, behind-the-scenes stories to share with us the following then it?
A: Live hunters to the BWC site, that time by his own answer.
Q: Do you know that in this racing game before, once the world's top four Sprint Association, and stars won the championship, and they will be your opponent on the BWC, how do you think the strong opponents?
A: the stars is a very strong opponent, is a very good teacher "Ahn'Qiraj versions from 1.9 onwards, we have been watching the stars, we can learn from their video Raiders get very many of our pioneers favorable Information. Sprint last we repeatedly see a video of the stars, after nearly ten times the simulation exercises, and equipment of our competition when the average than the good of the stars, but still can not go beyond the stars. The Sprint we really did not overcome the grasp of the stars, but we will try to do our best to bring a good show, to the majority of players.
Q: In addition to the raid, your Blizzard World Championships Challenge mode competition to see how? Prepare for it?
A: just turned 90 brush a 5 hero of this equipment, we go to the second challenge mode about average equipment 460, the first wave of mobs tanks skills End reluctantly destroyed, the second wave of mobs treatment full the skill End off, then there is no continued. Challenges later and try again, I feel very interesting challenge mode, compression time, it is necessary by thinking of each kick down, trying to save time. Such challenging elements added to the game, but also make our game more passionate. Some period MOP raid one by one open, we are still in the land reclamation period, after the completion of the weekly goal wasteland task, we have done simulation exercises for the two competitions, to work out a more effective program.
Q: And in the BWC have three 5 copies of the challenging mode of the game, there is a raid Sprint, do you have done to prepare for the two competitions, respectively, what career with?
A: before some period MOP team a copy of one by one open, we are still in the land reclamation period, after the completion of the weekly goal wasteland task, we have done simulation exercises for the two competitions, to work out a more effective program.
Q: The invitation to come BWC What is your mood?
A: I'm looking forward to the stars is one of the world's top Association, and they communicate on the same stage, and must have a lot of harvest. The BWC on other projects and activities, we also look forward to after all, this is the the Blizzard first time such a large-scale event held in China.
Q: By the way, for the the MOP pet Battle of class and the upcoming 10/25 min CD how do you see?
A: The game content is more diverse, the players according to their own preferences, and thus get more fun. Many of our members will be in the pursuit of progress while also experience these leisure content. For a long-term commitment to the group of 25 construction team to be able to see 10/25 min CD course feeling exceptionally surprise., We also very much looking forward to the arrival of version 5.1 as soon as possible.
Thank you very much to be able to accept this interview, and also thank you to China, "world of warcraft" PvE's contribution. I hope you are able to achieve success in the future, for the glory of the Chinese players.
Monday, October 29, 2012
Eight professional players reviews Red Dog: The qualities vary
Warrior I played professional Stranglehold 70, Juggernaut 55 blue boxing 67, red-eye 70 Flower 63, base soft 70, Fukatsu 57, are these eight career of the the tetra 65 (there is a 32 element) Favorites .. I especially unhappy, I actually turned into a red dog red-eye, and intensified, it could not stand.
In the end is what power can make a people have been staring at my building number at random a professional point hold?
The origin of the word red dog a saliva words, with this sentence ridicule red-eye, this is worthless to describe people. Shrink after a few years for the Red Dog, a small group, however, never played red-eye superiority overflowing like a catch at straws fuss, seen as the red-eye dog treat. I think such a person must be brought up under oppression and coercion, serious extremist ideas.
A few days before the Internet is a clown, and take the red-eye directly with dog thieves Figure to than to explain the origin of the Red Dog the word, what the dog forward flapping like a landslide hit, so called Red Dog.
Sadly played the red-eye also began claiming to be Red Dog, of course, a small portion of people many of whom are self-deprecatingly, but most is because there is no red-eye seriously, because the red-eye is not his main number for the red-eye sad.
We all know that ridicule with the insult is completely different, roaming is also claiming to be the dog's general self-deprecatingly, such as: that I diffuse dog attack yet on 4000. "Red-eye is a dog" directly exchanged for red-eye often seen is "You have these Red Dog" did not make any sense to attack a professional game to show their double-occupation is how noble, pure, superior, and their own the brain does not sound ...
Comes to professional quality, in my opinion, this is the most ridiculous, if a person is playing two careers, are his qualities will be the same along with his career like a revolving door double-click changes, then someone will say: red-eye people a large base, so did the quality of that part of the large proportion of people, so the curse should be. But no one had ever thought, compared with the red eyes of the good people will be more than any other career what only a few times.
This world there is a word called "varies from person to person some people you will never know, he only knew" varies from country to country, "" Because of the different "" occupational different ".
Sunday, October 21, 2012
8.8 fold to strengthen the activities is a pit! Only 7% of the probability of success
This enhancement is always complaining, I can only say this to take the bait and TV ads.
+1 To +3 does not fail
+4 To +7 failed the items original strengthen reduce the level of a
+8 To +10 failed Item - Level zero
The items disappear decomposition after the failure of +11 ~
Strengthen the success rate
+1 ~ +3 100%
+3 ~ +4 95%
+4 ~ +5 90%
+5 ~ +6 80%
+6 ~ +7 75%
+7 ~ +8 62.1%
+8 ~ +9 53.7%
+9 ~ +10 41.4%
+10 ~ +11 33.9%
+11 ~ +12 28%
+12 ~ +13 20.7%
+13 ~ +14 17.3%
+14 ~ +15 13.6%
+15 ~ +16 10.1%
Kelly +10 success rate of 0.95 * 0.9 * 0.8 * 0.75 * 0.621 * 0.537 * 0.414 = 0.0708 = 7.1%
Well, you really have to go directly on the 10 do? Lower success rate of more than 16 ~ 17, if you are on, congratulations to you, if you are on a 16 Tangerang, you already have.
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